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There are 552 productsSort
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CITIES OF SIGMAR: FREEGUILD STEELHELMS$58.00 $49.30Freeguild Steelhelms are the rank and file defenders of the Cities of Sigmar, and the determined heart of the Dawnbringer Crusades – ordinary men and women, tasked with battling all manner of night...
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AGE OF SIGMAR: AWAKENED WYLDWOOD$62.50 $53.13When the Wyldwoods of the Sylvaneth stir, enemies of the natural order must be on their guard. The awakened spirits that dwell within these ancient groves are roused to terrible fury by intrusions ...
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AELDARI: GUARDIANS$60.00 $51.00So few in number are the Asuryani that every citizen must train for war, in case they should one day need to defend their craftworld. In times of peace these Aeldari pursue artistic and civic Paths...
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ADEPTA SORORITAS: SISTER DOGMATA$37.00 $31.45The Sister Dogmata is a figure revered and feared in equal measure within her order, as only she has the authority to condemn a Battle Sister to the ranks of the Repentia with but a word. With shou...
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ADEPTUS MECHANICUS: BELISARIUS CAWL$62.50 $53.13Archmagos Dominus Belisarius Cawl was already old at the dawn of the Imperium, over ten thousand years ago. During that span of ages the Tech-Priest has served as a Forge Lord, a Lexico Arcanus and...
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ADEPTUS MECHANICUS: PTERAXII$62.50 $53.13One of many specialized castes of cyborg warriors available to the Adeptus Mechanicus, the Pteraxii are optimized for instinctive reaction and agility. Pteraxii’s reflexes are accentuated by paring...
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WARHAMMER AGE OF SIGMAR WARCRY: ROTMIRE CREED DICE$34.99– 6x green six-sided, round-edged dice that measure 16mm along each edge, with white markings and a Rotmire Creed icon on the 6 face– 6x bone-coloured six-sided, round-edged dice that measure 16mm ...
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WARHAMMER 40000: COMMAND DICE$20.00Keep track of your command points and squad status in games of War hammer 40, 000 with this set of 20 six-sided dice. One advantage of fielding a battle-forged army is the command points your selec...
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SPACE WOLVES PRIMARIS UPGRADES$16.50 $14.03This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the Space Wolves Chapter. 21 components in total are included: - ...
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SYLVANETH: ALARIELLE THE EVERQUEEN$168.00 $142.80Reborn from the land she loved in a soaring crescendo of hope, fury, loss and exhilaration, Alarielle the Everqueen is an ancient and powerful being. She is the goddess of life magic; where she tre...
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STORMCAST ETERNALS: DRACOTHIAN GUARD$79.00 $67.15The Desolators form the ultimate attack wave of the Dracothian Guard. It is their task to finish the battle, for they are the final judgement of the Heavens. Lightning arcs between the Desolators’ ...
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NECROMUNDA: LUTHER PATTERN EXCAVATION AUTOMATA 'AMBOT'$52.00 $44.20The Luthor pattern Excavation Automata is a heavy construct built in imitation of the Ambull, a huge, roughly humanoid xenos creature common to hot, arid worlds. These automata are commonly used fo...
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NECROMUNDA ORLOCK GANG$52.00 $44.20House Orlock is known as the House of Iron, due to its roots in the ferrous slag pits located across the blasted surface of Necromunda. Orlock controls not only the mines, but the most vital transm...
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NECROMUNDA: DELAQUE GANG$52.00 $44.20Conquer the underhive with stealth, subterfuge and sabotage with the new plastic Delaque gang! While other Clan Houses proudly proclaim their strengths, proclaiming their dominance to all who will ...
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NECROMUNDA: PALANITE ENFORCER PATROL$52.00 $44.20Deep in the underhive, kind words and even-handed rules aren't enough to maintain order – only a boot stamping down on the throat of the ungrateful and malcontent will do.To aid them in their task,...
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ORLOCK ARMS MASTERS AND WRECKERS$52.00 $44.20As Orlock gangs grow, they need Arms Masters to support the Road Captain and keep the Gunners and Greenhorns in line. As well as enforcing order, they lead by example, either cracking heads or unle...
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NECROMUNDA: GOLIATH MAULERS$52.00 $44.20Maulers are bulky, heavily armoured vehicles, perfectly suited to the gang members of House Goliath. Their hydraulic drive combines tracks and wheels to keep moving regardless of the terrain, while...
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NIGHTHAUNT: SPIRIT HOSTS$35.00 $29.75Choking the air above the Nighthaunt host are the most numerous of its warriors - the Spirit Hosts. These are the souls of the damned, stripped of body and identity, and they scream endlessly f...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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