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There are 504 productsSort
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ULTRAMARINES: PRIMARIS UPGRADES$19.00 $16.15This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the heroic Ultramarines Chapter. 20 components in total are inclu...
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ADEPTA SORORITAS: HOSPITALLER$42.00 $35.70Sisters of the Orders Hospitaller are the physical and spiritual healers of the Adepta Sororitas. As much as their medicinal expertise and surgical skill, they provide a font of faith to those in n...
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ADEPTA SORORITAS: ARCO-FLAGELLANTS$60.00 $51.00Arco-flagellants lope alongside faithful armies in packs, their lash-like limbs whipping back and forth as they follow their priestly masters to battle. When the enemy is sighted, they are driven i...
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SERAPHON: SPAWN OF CHOTEC$58.00 $49.30The Spawn of Chotec are gigantic salamanders, believed by the Seraphon to be the children of their sun god. Directed in battle by sun-blessed skink handlers, these predatory creatures are capable o...
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ADEPTA SORORITAS: CELESTIAN SACRESANTS$62.50 $53.13Celestian Sacresants are those elite members of the Adepta Sororitas who have departed the life of a bodyguard for their Canoness, instead questing across the Imperium on behalf of their order. Som...
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THOUSAND SONS: MAGNUS THE RED$170.00 $144.50The air screams as Magnus the Red descends from the skies, and stone runs molten beneath his shadow. Cyclopean son of the Emperor of Mankind, his very presence is anathema to logic. To look upon hi...
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BLADES OF KHORNE: WRATHMONGERS$62.50 $53.13Lunatic murdersmiths who are feared and revered in equal measure, the Wrathmongers are absolute in their fervent devotion to Khorne. Infused with the unnatural energies of daemons, they are the eli...
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DISCIPLES OF TZEENTCH: LORD OF CHANGE$168.00 $142.80The greatest of Tzeentch’s daemons, the Lords of Change shimmer with raw magic. With a flick of its claw, a Lord of Change can hurl foes into nightmares, or blast enemies with the wyrdfires of Tzee...
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LEGIONES ASTARTES: CONTEMPTOR DREADNOUGHT$62.50 $53.13Perhaps the most advanced Dreadnought engine in the arsenal of the Great Crusade, the Contemptor Dreadnought fuses traditional technologies with arcane cybernetic lore. A powerful atomantic reactor...
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ADEPTUS MECHANICUS: SKORPIUS DISINTEGRATOR$84.00 $71.40The Skorpius Disintegrator of the Adeptus Mechanicus drifts gracefully across the dunes, its anti-grav motors thrumming quietly in stark contrast to its thundering guns. As it accompanies the advan...
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The War of the Rohirrim™ – Battle of Edoras™$220.00 $187.00The Battle of Edoras brings the Hill Tribes into open conflict with the proud warriors of Rohan as the fractious and dishevelled tribesmen mount a dedicated campaign. A once noble Lord, now an exil...
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Blood Bowl Dark Elf Team$50.00 $42.50A new team founded after the collapse of the NAF, many Nightmares players previously played for the disbanded Naggaroth Nightwings who fell into receivership when the head coach took flight with th...
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NECROMUNDA: CORPSE GRINDER CULT$52.00 $44.20Voicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their bodies grown hard and muscular on a diet of forbidden...
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FLESH-EATER COURTS: USHORAN MORTARCH OF DELUSION$118.00 $100.30Ushoran is an ancient and monstrous lord, one of the very first vampires, and stands amongst the most dreaded of Nagash’s Mortarch lieutenants. He is the Carrion King, the Lord of Masks, the Master...
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NECRONS: CRYPTEK$37.00 $31.45Crypteks are a core element of Necron armies, harnessing ancient technologies to support their comrades and incinerating enemies in searing beams of light. They are masters of dimensional dissonanc...
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NECRONS: SZAREKH THE SILENT KING$170.00 $144.50The Silent King rides to war aboard his Dais of Dominion, flanked by the phaerons of his Triarch and orbited by crackling noctilith Menhirs. He unleashes god-like powers of annihilation upon his di...
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BLOOD BOWL: OGRE TEAM$52.50 $44.63Ogres are natural Blood Bowl players, with a long tradition of playing for other teams who can afford to feed them (woe betide the coach who fails to account for their appetite). Ogre teams, howeve...
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NECROMUNDA: CAWDOR GANG$52.00 $44.20The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshak...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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