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492 itensSort
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ULTRAMARINES: ROBOUTE GUILLIMAN$70.00 $59.50Strategist. Hero. Avenging Son. Roboute Guilliman is the Primarch of the Ultramarines, Lord of Ultramar, and a peerless leader of men. Resurrected by the Adeptus Mechanicus and the Ynnari, he seeks...
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HORUS HERESY LEGIONES ASTARTES: MKIII TACTICAL SQUAD$79.00 $67.15Tactical squads are the mainstay of the Space Marine Legions and the force by which the Great Crusade has reconquered much of the galaxy. By the fighting power of thousands of superhuman warriors s...
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COMBAT PATROL: NECRONS$168.00 $142.80The Necrons rise across the galaxy, android legions emerging from stasis-crypts after millions of years in deathless slumber. Amonhotekh's Guard stalk the worlds that once belonged to their master,...
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T'AU EMPIRE: HAMMERHEAD GUNSHIP$75.00 $63.75Like a hungry predator on the prowl, the Hammerhead Gunship is a menacing sight. It skims over a planet's surface with its massive turret-mounted gun swivelling back and forth to track potential ta...
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ORKS: GHAZGHKULL THRAKA$79.00 $67.15Ghazghkull Mag Uruk Thraka is a mighty prophet of the Waaagh!, capable of rousing billions of Orks into a frenzy of conquest and bloodshed. He is the most influential greenskin in the galaxy, and c...
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DARK ANGELS: UPGRADES AND TRANSFERS$35.00 $29.75None fight with more grim determination than the battle-brothers of the Dark Angels, who are held in awe by allies and enemies alike. Yet behind their devotion to the Imperium lies a shadowy obsess...
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TYRANIDS: VENOMTHROPES$79.00 $67.15Venomthropes drift forward amidst miasmal clouds of spores that spew from within their bodies. Their whip-like tentacles drip with a multitude of alien poisons. Indeed, so potent are these toxins t...
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AHRIMAN ARCH-SORCERER OF TZEENTCH$45.00 $38.25For ten thousand years, the seeker of arcane truths known as Ahriman has roamed the galaxy in a quest to acquire every artefact, every tome and every scroll that harbors eldritch powers. Worlds bur...
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FLESH-EATER COURTS: CRYPT FLAYERS$60.00 $51.00Haunting the night as vague silhouettes framed against a moonless sky, Crypt Flayers search tirelessly for enemies of their glorious court. Once spotted, their prey is swept upwards, gleaming fangs...
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DEATH GUARD: TYPHUS HERALD OF THE PLAGUE GOD$45.00 $38.25Typhus, Lord of Mortarion’s First Plague Company and Host of the Destroyer Hive, is the most feared of all Plague Fleet commanders. From his ancient ship, the Terminus Est, Typhus spreads contagion...
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SPACE MARINES: PRIMARIS TECHMARINE$42.00 $35.70Primaris Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armor plates to repair burnt-out cabling and bending w...
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ORKS: MORKANAUT$145.00 $123.25Personally built and piloted by an Ork Mekboy, the Morkanaut possesses all the lethal kunnin’ of Mork. Packed with glowy gubbinz from the Mek’s own workshop these mighty engines exist purely to cau...
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WORLD EATERS: KHORNE BERZERKERS$65.00 $55.25Khorne Berzerkers relish their role as the Blood God’s sacred destroyers, and their fanaticism is feared throughout the galaxy. The warp-fueled rage of these superlative warriors drives them into a...
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CHAOS SPACE MARINES: RAPTORS$45.00 $38.25The cruel terror troops known as Raptors consider themselves the elite of the Chaos Space Marines warbands. Their murder squads epitomize what has become of the Assault Marines of the Traitor Legio...
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HORUS HERESY SKY-HUNTER SQUADRON$65.00 $55.25Sky-hunters are feared strike units, mounted atop sophisticated and powerful jetbikes. These high-speed craft are more akin to compact aircraft than ground bikes – propelled across the battlefield ...
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NECROMUNDA: VAN SAAR GANG$52.00 $44.20House Van Saar is the technological powerhouse of Necromunda, its artisans and armorers creating the finest weapons and wargear of all the clans. Their staggering power, however, is built around a ...
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ASTRA MILITARUM: LEMAN RUSS BATTLE TANK$70.00 $59.50The Leman Russ is the primary battle tank of the Imperial Guard, forming the spearhead of countless armored columns. Those enemies that do not fall to the bombardment of their cannons and numerous ...
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ASTRA MILITARUM: GAUNT'S GHOSTS$79.00 $67.15Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of their i...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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