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Chaosmon: Valdur Arm [BT20-037] [Release Special Booster 2.0]
Chaosmon: Valdur Arm [BT20-037] [Release Special Booster 2.0]
Regular Price $0.00Vendor: Digimon
Product Type : Digimon Single
Set: Release Special Booster 2.0 Card type: Digimon Rarity: Super Rare Digi type: Unique Play Cost: 15 Form: Mega Attribute: Vaccine Digivolve Cost: 5 Digivolve Cost Level: 6 [[DNA Digivolve] Lv.6+/Lv.6: Cost 0] [Security A. +1] [Partition Yellow Lv.6 & Green / Black Lv.6] (When this Digimon with each of the specified digivolution cards would leave the battle area other than by your effects or a battle, you may play 1 each of the specified cards without paying the costs.) [When Digivolving] For each of this Digimon's level 6 digivolution cards, suspend 1 of your opponent's Digimon or Tamers and gain 1 memory. Then, none of their Digimon or Tamers can activate [On Play] effects or unsuspend until the end of their turn.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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