-
Nintendo
- Nintendo Entertainment System
- Super Nintendo Entertainment System
- Nintendo 64
- Nintendo Gamecube
- Nintendo Wii
- Nintendo Wii U
- Nintendo Switch
- Nintendo Gameboy
- Nintendo Gameboy Color
- Nintendo Advance
- Nintendo DS
- Nintendo 3DS
Xbox
Playstation
- Playstation 1
- Playstation 2
- Playstation 3
- Playstation 4
- Playstation 5
- Playstation Portable
- Playstation Vita
Sega
-
Digimon
Lorcana
Magic: the Gathering
One Piece
Pokémon TCG
Star Wars: Unlimited
Weiss Schwarz
Yu-Gi-Oh
-
Warhammer: 40,000
- Adeptus Mechanicus
- Astra Militarum
- Chaos Space Marines
- Dark Eldar
- Deathwatch
- Eldar
- Genestealer Cults
- Grey Knights
- Harlequins
- Imperial Forces
- Leagues of Votann
- Necrons
- Orks
- Space Marines
- Tau Empire
- Tyranids
Warhammer: Age of Sigmar
-
Paint
Paint Brushes & Supplies
Airbrush
- Airbrushes & Compressors
- Airbrush Accessories & Replacement Parts
- Airbrush Cleaning
- Airbrush Thinner & Flow Improver
Basing & Glue
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
NERF Hyper Impulse-40 Blaster
NERF Hyper Impulse-40 Blaster
Regular Price $44.99Vendor: Mattel
Product Type : Nerf
Description
Fire into fast reloads with the Nerf Hyper Impulse-40 blaster that features a spring-open hopper for instant round reloading! Press the quick-release button with your trigger hand and hopper doors automatically open. The innovative design helps keep your finger on the trigger and ready to fire as you refill hopper with your free hand. You can jump back into battle instantly to stay ahead of the competition! Hopper holds the 30 Nerf Hyper rounds included, with massive capacity for up to 40 rounds of Nerf ammo. Fires rounds at velocity of up to 110 feet/second! Includes draw-back priming handle. Attach Nerf Hyper reload canister to the 2 tactical rails for fast, easy reloading. Outblast and outlast with the revolutionary Nerf Hyper system featuring extreme speed and massive round capacity! Eyewear required (included). Nerf accessories, canisters, and additional rounds sold separately, subject to availability. One of the best gifts for teens and older who love playing with Nerf blasters.Highlights
- REVOLUTIONARY NERF HYPER SYSTEM: Featuring Nerf Hyper rounds with an innovative design and material for performance to maximize capacity and speed
- NERF HYPER IMPULSE-40 BLASTER WITH SPRING-OPEN HOPPER FOR INSTANT RELOAD: Blast into blazing-fast round reloading with hopper doors that spring open when you press the quick-release button
- STAY READY TO BLAST AS YOU RELOAD: Press the hopper button with your trigger hand while you're holding the Nerf blaster in firing position. This design helps you keep your grip on the handle as you reload
- INCLUDES 30 NERF HYPER ROUNDS: Large hopper has massive capacity for up to 40 rounds! Attach Nerf Hyper reload canister for more rounds (canisters & additional rounds sold separately, subject to availability)
- 110 FPS VELOCITY, PRIMING HANDLE, 2 RAILS: Fires rounds at a velocity of 110 feet per second. Draw-back priming. Tactical rails hold round reload canisters (sold separately, subject to availability)
Nerf and all related properties are trademarks of Hasbro.
Includes: blaster, 30 rounds, eyewear, and instructions.
Ages 14 and up
TO AVOID EYE INJURY:
WARNING: Do not aim at eyes or face. Use of eyewear required for players and people within range. Use only official Hyper rounds. Do not modify rounds or blaster. Ages 14 and up.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'