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DISCIPLES OF TZEENTCH: PINK HORRORS
DISCIPLES OF TZEENTCH: PINK HORRORS
$38.25$45.00Vendor: Games Workshop
Product Type : Chaos Daemons
Gibbering nonsense with lunatic energy the luminescent Pink Horrors whirl and flail their arms, generating raw magic that fills the air. En masse, the Pink Horrors give rise to so much arcane force that they can hurl blasts of unnatural fire at the enemy. In combat the Pink Horrors use their powerful hands to choke and, should they be slain, they split in twain to form two Blue Horrors.
This set contains ten multi-part, multi-limbed plastic Pink Horrors. This set includes all of the components needed to assemble a hornblower, an icon bearer (with immense, flaming Tzeentchian icon) and an Iridescent Horror, a champion who gleefully doles out death with his grasping hands.
This kit comprises 55 components, and is supplied with 10 Citadel 32mm Round bases.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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