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BLOOD BOWL: UNDERWORLD DENIZENS TEAM
BLOOD BOWL: UNDERWORLD DENIZENS TEAM
$44.63$52.50vendeur: Games Workshop
Product Type : Blood Bowl
Mixed teams are found throughout the Blood Bowl leagues, uniting players from a variety of races and cultures on the pitch. Underworld Denizens teams recruit from the dank caves and foul sewers that lurk beneath the surface, bringing Goblins and Skaven together in a cocktail of fur, fungus, and foul play. Widely despised for their literally low-down tactics, teams like the Underworld Creepers truly represent the worst of both worlds.
On the pitch, Underworlds Denizens teams employ a dizzying variety of sneaky tactics and cunning plays to compensate for their small size and keep rivals on their toes – as you'd expect from a team of Goblins and Skaven. If you're eager to discover fresh tactics and plays, have fun forming a winning combination of players, and backstab absolutely everyone you meet, the Underworld Denizens are for you.
This multipart plastic kit builds an Underworld Denizens team of 12 players for games of Blood Bowl. Using components from the existing Goblin and Skaven team sets, you'll be able to build 6 Goblin Linemen, 3 Skaven Clanrats, 1 Skaven Blitzer, 1 Skaven Thrower, and 1 Skaven Gutter Runner. Some of these players include cosmetic options such as different heads to help you customize your own team. The box also includes six balls, two double-sided Blood Bowl coins, and two turn markers – split evenly between Skaven and Goblin designs – and a sheet of Underworld Denizens transfers with team logos, numbers, and positionals.
This kit comprises 50 plastic components, and comes with 14x Citadel 32mm Round Bases as well as an Underworld Denizens Transfer Sheet. These miniatures are supplied unpainted and require assembly.
The rules to use Underworld Denizens teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules.Ajouté au panier:Ajouter au panier a échoué:prouduct ajouté avec succès à la liste de souhaits!Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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