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Mouse Trap / Operation / Simon
Mouse Trap / Operation / Simon
Regular Price $4.99Vendor: Everything Games
Product Type : Gameboy Advance
Mousetrap
Can you build a better Mouse Trap? Find out in this fun-filled game of crazy mechanical gadgets and chain reactions! Race to the finish and nab your opponent's mouse before your own gets caught!
Operation
Doctor, the patient is here to see you! And he's got a quite a few complaints, including a broken heart, water on the knee and butterflies in the stomach! Use all your skill and coordination to remove the patient's "ailments" with the tweezers - without setting off the buzzer and making the patient's nose light up! When that happens, it's time to call in a specialist!
Simon
The challenge is to repeat light and sound patterns without getting razzed. Can you keep up the pace as the game speeds up? It's the ultimate test of total recall and lightning-fast reflexes!Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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