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Digimon
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Warhammer: 40,000
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Paint Brushes & Supplies
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Basing & Glue
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There are 15 productsSort
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TYRANIDS: HARUSPEX$84.00 $71.40The Haruspex is a ferocious beast created to consume biomass at a sickening pace. It can devour an entire platoon of soldiers in a matter of moments, shoveling victim after victim into its jaws wit...
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TYRANIDS: GARGOYLES$47.00 $39.95Gargoyles are often the first wave of a Tyranid swarm to be seen in battle. Thus a Tyranid attack is preceded by the beating of thousands of membranous wings as Gargoyle Broods descend upon the foe...
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TYRANIDS: VENOMTHROPES$79.00 $67.15Venomthropes drift forward amidst miasmal clouds of spores that spew from within their bodies. Their whip-like tentacles drip with a multitude of alien poisons. Indeed, so potent are these toxins t...
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TYRANIDS: HORMAGAUNTS$52.00 $44.20Hormagaunts are swarming shock troops, seeded onto prey worlds in their billions. As simple hunter-slayer organisms, spawned Hormagaunts can be left to rampage across battlefields and populations, ...
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TYRANIDS: WARRIORS$62.50 $53.13Tyranid Warriors are the most adaptable of all the Hive Mind’s bioforms. They are efficient killing machines with the ability to employ a wide variety of bio-weapon symbiotes. On the battlefield th...
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TYRANIDS: LICTOR$52.00 $44.20Lictors are a sinister adaptation of the Tyranid Warrior bioform, specializing in infiltration, scouting, and assassination. Hidden by their chameleonic skin, these vanguard beasts stalk their prey...
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TYRANIDS: HIVE TYRANT$62.50 $53.13Hive Tyrants enact the Hive Mind's will on the battlefield, as the massive commanders of the Tyranid swarm. Winged Hive Tyrants are spawned to control airborne swarms and provide a mobile synaptic ...
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TYRANIDS: HIVE GUARD$80.00 $68.00Hive Guard are heavily armored gun-beasts bound to extremely powerful symbiotic bio-weapons. They are created to guard the Tyranid Hive Ships and capillary towers that stand sentinel over prey worl...
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TYRANIDS: GENESTEALERS$58.00 $49.30Genestealers are peerless predators, swift vanguard organisms armored in chitinous plates and possessed of terrifying strength and agility. Their broods move far ahead of the Tyranid hive fleets, t...
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TYRANIDS: NORN EMISSARY$118.00 $100.30Each Norn Emissary is a purpose-bred beast, spawned by its Norn Queen to accomplish a specific and singular objective – be it hunting a strategically gifted commander, abducting a knowledgeable pre...
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TYRANIDS: TERMAGANTS$45.00 $38.25Termagants are scuttling predators that attack in huge swarms, armed with living weapons that spit flesh-eating organisms and venomous spines. Originally spawned to roam the tight arterial passages...
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TYRANIDS: VON RYAN'S LEAPERS$52.00 $44.20Von Ryan’s Leapers are swift, agile Tyranid bioforms, cunning hunters and stealth ambushers that are especially lethal when fighting in dense terrain. Packs of Leapers lie in wait like living mines...
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TYRANIDS: BARBGAUNTS$45.00 $38.25Barbgaunts are little more than living weapons, their bodies and biological cannons slaved to the will of a pulsating ganglio-parasite that piggybacks them into battle. Once there, they unleash vol...
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TYRANIDS: PSYCHOPHAGE$60.00 $51.00A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favor those victims with psychic abilities. How they metabolize such esoteri...
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TYRANID PAINT SET + TERMAGANTS AND RIPPER SWARM$35.00 $29.75Termagants are scuttling predators that attack in huge swarms, spitting living ammunition from their symbiotic weapons. Ripper Swarms squirm alongside them as living carpets of teeth and flesh, dev...
Showing 1 -15 of 15 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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