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There are 492 productsSort
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TYRANIDS: HORMAGAUNTS$52.00 $44.20Hormagaunts are swarming shock troops, seeded onto prey worlds in their billions. As simple hunter-slayer organisms, spawned Hormagaunts can be left to rampage across battlefields and populations, ...
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SPACE MARINES TERMINATOR ASSAULT SQUAD$62.50 $53.13A Chapter's first company is known as the Veteran Company and contains its bravest and most heroic Space Marines. Invariably the most powerful Company in the Chapter, its warriors are trained to ta...
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SPACE MARINES: PRIMARIS ERADICATORS$60.00 $51.00Before the molten ire of an Eradicator Squad, heavy armor and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armor, allowing them to stride unharm...
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SPACE MARINES: TERMINATOR SQUAD$65.00 $55.25Terminator Squads go to battle clad in Tactical Dreadnought armor – a marvel of technology that enables its wearer to survive almost anything, from the stresses of teleportation to earth-shaking ar...
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IMPERIAL KNIGHTS: KNIGHT DOMINUS$194.00 $164.90Dominus-class Knights are among the largest available to any Knight house. These walking fortresses march relentlessly into the fight, armed with weapons capable of levelling entire armies, gunfire...
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NECRONS: LOKHUSTS HEAVY DESTROYER$37.00 $31.45The Destroyer Cults think nothing of sacrificing their physical forms to optimize themselves for slaughter. Lokhust Heavy Destroyers skim to battle upon repulsor-sled bodies, their upper limbs boun...
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COMBAT PATROL: T'AU EMPIRE$168.00 $142.80The T'au Empire employs advanced firepower and complex metastrategies in its quest to enlighten the galaxy, each suited to different environments, objectives, and enemies. The Sudden Dawn Cadre spe...
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TYRANIDS: HIVE TYRANT$62.50 $53.13Hive Tyrants enact the Hive Mind's will on the battlefield, as the massive commanders of the Tyranid swarm. Winged Hive Tyrants are spawned to control airborne swarms and provide a mobile synaptic ...
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TYRANIDS: LICTOR$52.00 $44.20Lictors are a sinister adaptation of the Tyranid Warrior bioform, specializing in infiltration, scouting, and assassination. Hidden by their chameleonic skin, these vanguard beasts stalk their prey...
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SPACE MARINES: CAPTAIN WITH JUMP PACK$42.00 $35.70Space Marine Captains equipped with jump packs can lead their warriors as the speartip of an airborne assault. Superlative warriors and inspiring leaders, they thrive at the very forefront of battl...
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ORKS: ORK WARBOSS IN MEGA ARMOUR$42.00 $35.70Any good Ork Hunter knows the safest way to deal with a rampaging Warboss is to hit them with tank-busting artillery from as far away as possible. By donning a piston-driven suit of incredibly dura...
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GENESTEALER CULTS: BROODCOVEN$70.00 $59.50The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generat...
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THOUSAND SONS: SCARAB OCCULT TERMINATORS$62.50 $53.13Scarab Occult Terminators were once the finest psykers in the Thousand Sons Legion, bodyguards to Magnus the Red himself. Reduced to dust along with their brethren, they now possess only an echo of...
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CHAOS SPACE MARINES: CHAOS CULTISTS$52.00 $44.20Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women fallen to promises of temporal power. Under the command of mighty heretic warlords, such fanatics take to the field i...
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CHAOS SPACE MARINES: VASHTORR THE ARKIFANE$105.00 $89.25Vashtorr is the Soul Forge King, a daemonic demigod of unrestrained invention and abominable artifice. When the Arkifane takes physical form, it is as a horror of pallid flesh stretched over infern...
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ASTRA MILITARUM: CADIAN HEAVY WEAPONS SQUAD$52.00 $44.20While massed infantry can overwhelm the foe, it often falls to Heavy Weapons Squads to deliver the killing blow. These teams of gun crews swiftly set up their mobile heavy weapons as their comrades...
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NECRONS: ORIKAN THE DIVINER$45.00 $38.25Orikan is a master astromancer, a Necron Cryptek who uses his knowledge of astral conjunctions to predict the tides of battle and empower himself with cosmic energies. He supplements these skills w...
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Tomb Kings of Khemri: Tomb Guard$85.00 $72.25The Tomb Guard are the partially mummified remains of a king’s elite guard, whole regiments of which were entombed beside their rulers. They were exceptional warriors in life, and maintain all thei...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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