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472 itensSort
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LUMINETH REALM LORDS: VANARI AURALAN WARDENS$62.50 $53.13The Auralan Wardens fight in close formation, using long pikes that they set to receive the charge of the foe. The Wardens guide their sunmetal tips into the enemy’s chests at the last moment; thos...
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ORRUK WARCLANS: HOBGROT SLITTAZ$60.00 $51.00Hobgrots are devious and malicious allies for the Kruleboyz. In Orruk society they act as barterers, trading between the greenskins and Hashut-worshipping duardin, letting both sides believe they a...
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NIGHTHAUNT: GRIMGHAST REAPERS$58.00 $49.30In life, those who were to become Grimghast Reapers were careful and meticulous killers. In death, they never cease in their long, sweeping strokes that mercilessly cut the enemy down a rank at a t...
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Institute Wave Card Game Expansion Pack: Fallout: Wasteland Warfare Accessories$35.00As new and terrifying friends and foes are unleashed on the wasteland, the true survivors from all factions upgrade their weapons, find new allies and gird themselves for the fight to come. The Bro...
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LEGIONES ASTARTES: SICARAN BATTLE TANK$84.00 $71.40The Sicaran is one of the most advanced armored units in the arsenal of the Legiones Astartes, a fast-moving destroyer tank designed to outflank enemy formations before unleashing an overwhelming o...
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GENESTEALER CULTS: MAGUS$35.00 $29.75Maguses are psychically gifted and possessed of a supernatural charisma. Their control of the hybrids around them is total. As a prophet of their Patriarch, the word of a Magus is law, and their te...
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GENESTEALER CULTS: GOLIATH$65.00 $55.25Built to withstand the pressures and challenges of underground mining, the Goliath Rockgrinder is a devastating piece of equipment when turned to aggression. Surging forward into the massed ranks o...
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LEAGUES OF VOTANN: CTHONIAN BERSERKS$62.50 $53.13Cthonian Beserks are among the most heavily augmented and courageous of the Kin. Brandishing powerful mining tools that double as weapons of war and unleashing autonomous explosives that tunnel thr...
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LEAGUES OF VOTANN: BROKHYR IRON-MASTER$58.00 $49.30Brôkhyrs are the engineers and artisans of the Leagues, and Iron-masters are the most accomplished of their kind. In battle, they take on the duty of maintaining damaged Kin war engines, often aide...
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KHARADRON OVERLORDS: ARKANAUT COMPANY$60.00 $51.00Arkanaut Companies are the backbone of the Kharadron airfleets, grizzled privateers who crew the skyvessels, repel boarders, and put duardin boots on the ground. Armed with aether-powered firearms ...
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IDONETH DEEPKIN: AKHELIAN MORRSARR GUARD$60.00 $51.00No troops exemplify the Idoneth Deepkin way of life more than the Akhelian Guard. Mounted atop Fangmora Eels, they fight in a loose formation ideal for rapid assaults and sudden retreats, typifying...
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Fallout: Accessories: New Vegas Rules Expansion$45.00Enter the dangerous world of the Mojave wasteland, Fight over its future at the Hoover Dam, and get some R and R on the lush New Vegas® Strip – if you can afford the entry fee! The Mojave wasteland...
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Fallout: Wasteland Warfare: The Commonwealth Rules Expansion$45.00“War Never Changes.” Welcome to the Commonwealth, the largest expansion yet for Fallout: Wasteland Warfare! It’s packed with new rules, cards, guides, and scenarios to bring more factions and unit...
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Fallout: Wasteland Warfare: Accessories: Forged in the Fire Rules Expansion$35.00Will you suffer, or will you be Forged in the Fire? Forged in the Fire is an expansion for Fallout: Wasteland Warfare that builds on the content explored in the previous Commonwealth Expansion. Fea...
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Fallout: Wasteland Warfare: Accessories: Denizens of the Wasteland Card Expansion Pack$25.00The wasteland is not for the faint-hearted. Nesting in the ruins of mankind’s cities are mutated, ‘evolved’ and irradiated animals of all shapes and sizes. To have grown so large and survived so lo...
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Fallout: Wasteland Warfare: Accessories: Enclave Wave Card Expansion Pack$35.00The ominous shadow of human ‘purity’ hangs over the wasteland as the rhythmic crunch of power armored feet echoes from ruin to ruin – The Enclave are making their presence known. Join the cause or ...
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Fallout: Wasteland Warfare: Raiders: Wave Expansion Card Pack$35.00Wave 2 is a new faction in the Raiders, as well as new profiles for Creatures and Robots to allow players to further increase their forces. Joining them are more Mysterious Stranger perks and notab...
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Fallout: Wasteland Warfare: Super Mutants: Nightkin$30.00Creations of the Master, Nightkin are elite Super Mutants. Their purple hue is due to increase experimentation on them, though their name stems from near-constant use and almost addiction to Stealt...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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