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Fallout: Wasteland Warfare: Children of Atom : Zealot Congregation$55.00The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! The Church of the Children of Atom is an organisation which worships a deity known as Atom. T...
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Fallout: Wasteland Warfare: Caesar's Legion: Core Box$55.00Dictatorship or unity are a matter of point of view. While many of the actions and edicts of Caesar are tyrannical and brutal, they forge great warriors and hardiness out of the men and women who e...
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Fallout: Wasteland Warfare: Raiders: Ack Ack, Sinjin & Avery$33.00Whether through Strength, Intelligence or plain dumb Luck some Raiders survive everything the Wasteland throws at them and come back for more. Sinjin and his right hand woman Avery head up a gang o...
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Fallout: Wasteland Warfare: Miniatures Raiders, Scavvers & Psychos$55.00As a Raider gang gains notoriety, it swells with new recruits. From the desperate survivors, or even victims of previous raids, to scavengers and mercenaries who throw in their lot with the roaming...
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Fallout: Wasteland Warfare: Raiders Core Set$55.00Ruthless and aggressive, gangs of Raiders can be found across the Wasteland scavenging and stealing to survive. Lead by the strongest and most cunning among them, Veteran Raiders have often managed...
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Fallout: Wasteland Warfare: Institute: Synths$55.00The core of the Institute’s forces are the Gen-1 and Gen-2 Synths, robots built to mimic human form but skeletal and bare metal – though no less deadly for that. They are deployed to defend strongh...
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Fallout: Wasteland Warfare: Institute: Institute Covert Operations$30.00The Institute is used to operating behind the scenes to achieve their goals. Carrying out kidnappings and replacements or retrieving rogue synths takes covert operations and infiltration. Experienc...
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Fallout: Wasteland Warfare: Caesar's Legion: Veteran Wave$55.00The Legion has fought and won many battles. Its most successful soldiers thrive in the cauldron of battle, tempered by the fires of warfare and conquest. Led by the inspiring Vexillarius, the Legio...
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Fallout: Wasteland Warfare: The Disciples$45.00This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘Don’t get caught? Do...
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Fallout: Wasteland Warfare: Raiders: The Operators$45.00This miniatures set is compatible with both Fallout: Wasteland Warfare and Fallout: Factions, as part of the Nuka World wave for Wasteland Warfare and Season One of Factions. ‘They say money make...
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FLESH-EATER COURTS: CRYPTGUARD$52.00 $44.20The Cryptguard are ghouls of uncommon tenacity and worth, elevated to an elite station by performing some great feat of endurance in the sight of their vampiric liege. Charged with protecting their...
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DISCIPLES OF TZEENTCH: CURSELING EYE OF TZEENTCH$37.00 $31.45A Curseling is a powerful warrior-mage imbued with daemonic power through a conjoined, spell-moulding homunculus known as a Tretchlet. Important leaders of rituals in Arcanite cults, these two-face...
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FYRESLAYERS: HEARTHGUARD BERZERKERS$58.00 $49.30Incredibly powerful elite warriors, possibly the strongest in their lodges, the Hearthguard Berzerkers are the first to heed the call of Fyreslayers’ battle horns. Filled with fiery determination, ...
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FYRESLAYERS: VULKITE BERZERKERS$60.00 $51.00Known across the Realms for their prowess in battle and absolute lack of fear when faced with enemies that tower over their stout forms, Vulkite Berzerkers are rightly feared by their enemies. Born...
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AELDARI: WARLOCKS$60.00 $51.00Seers who once trained as Aspect Warriors find it easier to develop destructive psychic powers. These Aeldari are known as Warlocks, and frequently band together in conclaves to pool their eldritch...
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CHAOS SPACE MARINES: HELDRAKE$84.00 $71.40Heldrakes are winged daemon engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in di...
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CHAOS SPACE MARINES: POSSESSED$62.50 $53.13Possessed are bestial slaughter incarnate – Astartes warriors merged with fell daemons of the Chaos Gods in a blasphemous union. Warped and mutated by their empiric parasites, the armored forms of ...
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AELDARI: WINDRIDERS$60.00 $51.00Swooping, jinking and arcing across the skies at unbelievable speed, turning at impossible angles, the Windriders are jetbike pilots completely in tune with their machines. Striking suddenly and vi...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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