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BLOOD BOWL: OGRE TEAM
BLOOD BOWL: OGRE TEAM
$44.63$52.50Vendor: Games Workshop
Product Type : Blood Bowl
Ogres are natural Blood Bowl players, with a long tradition of playing for other teams who can afford to feed them (woe betide the coach who fails to account for their appetite). Ogre teams, however, bring a new level of violence to the game, as their rosters feature not just one or two of these massive brutes, but often 4 of them! Of course, they're also accompanied by a veritable swarm of Gnoblars, tiny greenskin runts who have no natural athletic ability, but enough cunning and wit to know they're supposed to grab the ball from time to time whilst the Ogres are busy pummeling their opponents. Once in a while, the Ogres will give the ball-holders a little kick towards the End Zone, thus scoring some points with a bit of luck.
If you want to play some smashy Blood Bowl, you can do no better than an Ogre team. They play unlike anything else, excelling at deleting the opposing team, one by one, until they can walk the ball across the pitch unopposed. You’ll focus on hiring a handful of Ogres, and the utterly replaceable gnoblars fill out the rest of your slots. Ogres are a blast to play, and a nightmare to go up against.
This multipart plastic kit contains all the components you'll need to build the Fire Mountain Gut Busters, an Ogre team for use in games of Blood Bowl, containing 4 Ogres (1 of which can be built as a Runt Punter), and 12 Gnoblars with interchangeable heads! You'll also find a roster sheet, transfers, 2 turn counters and 2 coins, 4 Ogre-themed balls, and a mix of 14x 25mm Citadel Round bases and 4x 32mm Citadel Round Blood Bowl bases.
Rules for using Ogre teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules.
These miniatures are supplied unpainted and require assembly.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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