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BLOOD BOWL: BLACK ORC TEAM
BLOOD BOWL: BLACK ORC TEAM
$44.63$52.50Vendor: Games Workshop
Product Type : Blood Bowl
Black Orcs have been splitting off and forming their own teams for years now. Smarter, stronger, and more serious than their kin, they were tired of soaking up all the big hits and giving up all the glory. Their biggest weakness is a lack of speed – but that's where the Goblins come in. Well drilled in comparison to their peers, the little guys are quick to run the ball through any gaps the Black Orcs open up for them. Even the trolls on Black Orc teams are well trained, which is an impressive feat!
Teams like the Thunder Valley Greenskins have made a name for themselves with their impressive athleticism and discipline as much as their capacity for grievous violence. If you like your plays rather unsubtle, this is the team for you. Grind down the pitch, crushing the other players underfoot, until your Goblins are close enough to make a dash for the End Zone. Score. Repeat.
Incredibly strong on offence and hard to shift on defence, a well-managed Black Orc team is a fearsome thing to face off against across the Line of Scrimmage.
This multipart plastic kit contains all the components you need to build the Thunder Valley Greenskins, a Black Orc team for use in games of Blood Bowl. It contains 12 players:
– 6 Black Orcs
– 6 Goblin Bruiser Linemen
You'll also find 2 turn counters, 2 coins, 4 balls (2 with sturdy spikes and 2 with a horned beast icon), 12 32mm Round Blood Bowl bases, and a transfer sheet.
The rules to use Black Orc teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules and Spike! Journal Issue 12.Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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