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There are 11 productsSort
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SLAVES TO DARKNESS: DAEMON PRINCE$84.00 $71.40Daemon Princes were once mortal champions of Chaos, elevated to eternal daemonhood as a coveted reward from their mercurial patrons. Each of these corrupt monstrosities is a walking testament to th...
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SLAVES TO DARKNESS: CHAOS SPAWN$58.00 $49.30Chaos Spawn are hideous victims of their own ambition, their wracked minds and distorted bodies unable to withstand the gifts – or curses – of the Dark Gods. Reduced to lumpen mounds of muscle and ...
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DISCIPLES OF TZEENTCH: TZAANGOR ENLIGHTENED$60.00 $51.00Tzaangor Enlightened are arrogant creatures who can see the lessons of the past as easily as mortals see daylight. Some even soar into battle atop the bizarre bladed constructs known as Discs of Tz...
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BLADES OF KHORNE: WRATHMONGERS$62.50 $53.13Lunatic murdersmiths who are feared and revered in equal measure, the Wrathmongers are absolute in their fervent devotion to Khorne. Infused with the unnatural energies of daemons, they are the eli...
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MAGGOTKIN OF NURGLE: PUTRID BLIGHTKINGS$62.50 $53.13Enormous, bloated warriors, festering with pustules and plague, the Putrid Blightkings are the favoured mortal servants of Nurgle. Blessed with the bite of the daemonfly, these rotting murderers lu...
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VANGUARD: DISCIPLES OF TZEENTCH$145.00 $123.25The worshippers of the Changer of the Ways seek to reshape the Mortal Realms, twisting it into forms more pleasing to their fickle god. Sorcerously-gifted Magisters lead chanting Kairic Acolytes to...
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SPEARHEAD: BLADES OF KHORNE$145.00 $123.25All dread the coming of the Blades of Khorne – an unholy alliance of mortals and daemons for whom war is an act of worship. These maddened warbands leave no survivors in their wake, making them ins...
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SPEARHEAD: HEDONITES OF SLAANESH$145.00 $123.25The Hedonites of Slaanesh revel in suffering, and worship their absent deity by engaging in the most vile acts imaginable. Empowered by depravity and addicted to extremes of sensation, the servants...
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MAGGOTKIN OF NURGLE: THE GLOTTKIN$137.00 $116.45A morbid set of disease-ridden triplets, held in check and balance by their opposing attitudes and desires, the brains of the Glottkin - the pragmatic Otto and devious sorcerer Ethrac - ride to ba...
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SLAVES TO DARKNESS: VARANGUARD$110.00 $93.50The Varanguard are each mighty champions in their own right, warlords who have led countless campaigns over centuries of slaughter and conquest. These god-touched knights have risen through the ran...
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DISCIPLES OF TZEENTCH: CURSELING EYE OF TZEENTCH$37.00 $31.45A Curseling is a powerful warrior-mage imbued with daemonic power through a conjoined, spell-moulding homunculus known as a Tretchlet. Important leaders of rituals in Arcanite cults, these two-face...
Showing 1 -11 of 11 items Previous NextAdded To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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