-
Nintendo
- Nintendo Entertainment System
- Super Nintendo Entertainment System
- Nintendo 64
- Nintendo Gamecube
- Nintendo Wii
- Nintendo Wii U
- Nintendo Switch
- Nintendo Gameboy
- Nintendo Gameboy Color
- Nintendo Advance
- Nintendo DS
- Nintendo 3DS
Xbox
Playstation
- Playstation 1
- Playstation 2
- Playstation 3
- Playstation 4
- Playstation 5
- Playstation Portable
- Playstation Vita
Sega
-
Digimon
Lorcana
Magic: the Gathering
One Piece
Pokémon TCG
Star Wars: Unlimited
Weiss Schwarz
Yu-Gi-Oh
-
Warhammer: 40,000
- Adeptus Mechanicus
- Astra Militarum
- Chaos Space Marines
- Dark Eldar
- Deathwatch
- Eldar
- Genestealer Cults
- Grey Knights
- Harlequins
- Imperial Forces
- Leagues of Votann
- Necrons
- Orks
- Space Marines
- Tau Empire
- Tyranids
Warhammer: Age of Sigmar
-
Paint
Paint Brushes & Supplies
Airbrush
- Airbrushes & Compressors
- Airbrush Accessories & Replacement Parts
- Airbrush Cleaning
- Airbrush Thinner & Flow Improver
Basing & Glue
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Super Mario Odyssey
Super Mario Odyssey
Regular Price $29.99Vendor: Everything Games
Product Type : Video game
Bowser and the Broodals, a family of anthropomorphic rabbits serving as his wedding planners, kidnap Princess Peach from the Mushroom Kingdom and take her aboard Bowser's airship, intent on forcibly marrying her. Mario attempts to rescue her but is thrown off the ship by Bowser's hat and falls into the neighboring Cap Kingdom. With Mario gone, Bowser stomps on Mario's cap and lets it drift into the ship's rear propellers, shredding it to pieces. A piece of the hat is grabbed by Cappy, one of the Cap Kingdom's sentient hat-like creatures called Bonneters; he explains to Mario that Bowser also kidnapped his sister Tiara to be used as Peach's wedding tiara. Cappy joins Mario and takes the shape of Mario's cap, providing him with the ability to throw his cap and temporarily capture other creatures and objects and utilize their abilities. They travel to the nearby Cascade Kingdom, recover an airship called the Odyssey, and begin pursuing Bowser. Mario and Cappy explore the various kingdoms to collect Power Moons to fuel the Odyssey and battle the Broodals, who steal items including a dress, a cake, and a bouquet from each kingdom to set up Bowser's wedding. Eventually, they catch up to Bowser in his own kingdom and defeat the Broodals in their Mecha-Broodal for good. However, Bowser subsequently departs for his wedding on the Moon. Mario and Cappy fly the Odyssey to the Moon's surface and confront Bowser inside a Moon Kingdom cathedral. The two sides battle in a cavern, which Mario wins. He frees Peach and Tiara, but the cavern begins to collapse. Mario captures an unconscious Bowser and escapes to the surface with Peach and Tiara. After Peach thanks Mario for his help, Bowser regains consciousness and decides to properly propose to Peach, causing Mario to do the same in haste. Overwhelmed, Peach turns down their proposals. Peach, Cappy and Tiara board the Odyssey. The rivals are both broken until Peach tells Mario that it's time to go home. Mario boards the ship just in time, leaving Bowser stranded in the Moon Kingdom. In the epilogue, Mario returns to the Mushroom Kingdom, where he discovers Peach has packed her bags and decided to take a vacation to all the kingdoms Mario and Cappy visited, this time out of her own free will. Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
'
Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
'