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There are 676 productsSort
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SPACE MARINES: PRIMARIS REDEMPTOR DREADNOUGHT$79.00 $67.15Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of tradition...
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FLESH-EATER COURTS: CRYPT FLAYERS$60.00 $51.00Haunting the night as vague silhouettes framed against a moonless sky, Crypt Flayers search tirelessly for enemies of their glorious court. Once spotted, their prey is swept upwards, gleaming fangs...
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SPACE MARINES: PRIMARIS AGGRESSORS$60.00 $51.00Clad in heavy Gravis armor, Aggressor Squads advance on the foe as walking fortresses of ceramite. More mobile than some other Space Marines, they’re better able to negotiate rough ground, making t...
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HORUS HERESY SKY-HUNTER SQUADRON$65.00 $55.25Sky-hunters are feared strike units, mounted atop sophisticated and powerful jetbikes. These high-speed craft are more akin to compact aircraft than ground bikes – propelled across the battlefield ...
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DEATH GUARD: TYPHUS HERALD OF THE PLAGUE GOD$45.00 $38.25Typhus, Lord of Mortarion’s First Plague Company and Host of the Destroyer Hive, is the most feared of all Plague Fleet commanders. From his ancient ship, the Terminus Est, Typhus spreads contagion...
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CHAOS SPACE MARINES: RAPTORS$45.00 $38.25The cruel terror troops known as Raptors consider themselves the elite of the Chaos Space Marines warbands. Their murder squads epitomize what has become of the Assault Marines of the Traitor Legio...
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ASTRA MILITARUM: LEMAN RUSS BATTLE TANK$70.00 $59.50The Leman Russ is the primary battle tank of the Imperial Guard, forming the spearhead of countless armored columns. Those enemies that do not fall to the bombardment of their cannons and numerous ...
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ORKS: MORKANAUT$145.00 $123.25Personally built and piloted by an Ork Mekboy, the Morkanaut possesses all the lethal kunnin’ of Mork. Packed with glowy gubbinz from the Mek’s own workshop these mighty engines exist purely to cau...
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NECROMUNDA: VAN SAAR GANG$52.00 $44.20House Van Saar is the technological powerhouse of Necromunda, its artisans and armorers creating the finest weapons and wargear of all the clans. Their staggering power, however, is built around a ...
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ASTRA MILITARUM: GAUNT'S GHOSTS$79.00 $67.15Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of their i...
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SPACE MARINES: BLADEGUARD VETERANS$60.00 $51.00Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of t...
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DRUKHARI: SCOURGES$37.00 $31.45A rich and daring Drukhari may surrender himself to the Haemonculi, requesting that his bones be hollowed out, that bands of new muscle be grafted onto his torso, and powerful wings and adrenaline ...
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CHAOS SPACE MARINES: CHOSEN$62.50 $53.13The power-hungry veterans known as Chosen are amongst the most experienced and ruthless fighters of the Heretic Astartes. Granted – or having seized – their warband’s most powerful weapons, these w...
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TYRANIDS: WARRIORS$62.50 $53.13Tyranid Warriors are the most adaptable of all the Hive Mind’s bioforms. They are efficient killing machines with the ability to employ a wide variety of bio-weapon symbiotes. On the battlefield th...
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GLOOMSPITE GITZ: STABBAS$45.00 $38.25Moonclan Stabbas form ragged ranks that advance upon the foe with gongs clanging and banners waving. Eyes bulging with the madness of the Gloomspite, they pour over the enemy lines and stab wildly ...
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COMBAT PATROL: GREY KNIGHTS$168.00 $142.80The most mysterious of the Emperor’s servants, the Grey Knights are a unique Chapter of Space Marines. Each is an elite warrior-mystic, clad in sigil-scribed power armor and wielding archaic weapon...
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NECRONS: ILLUMINOR SZERAS$60.00 $51.00lluminor Szeras labours to unravel the mysteries of life, for he fears that he would be a poor sort of god without the secrets of life at his fingertips. Szeras has been on the brink of understandi...
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MAGGOTKIN OF NURGLE: GREAT UNCLEAN ONE$168.00 $142.80The Great Unclean Ones are Nurgle’s mightiest daemons. Towering over their enemies, these living hillocks of rotting flesh lumber across the battlefield swinging their rusted weapons, vomiting stre...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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